![]() ![]() Pause menu has a different background texture and it has temporary strings.The "J" key used for showing the HUD at anytime in the final version doesn't work in this demo version.Black color is used as an alpha channel making some elements like the jail in the pause menu to be incorrectly shown. The loading screen image and HUD elements have a lower resolution than in the final.Now, Level 2 will start normally with textures again.We restore the game, now it would have untextured models.While playing the first level, we minimize the game with Alt + Tab.After completing the first level, the game crashes.Ī workaround was discovered to play the second level: Despite two levels being present in this demo, only one level can be played normally. ![]()
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